Home
Tutorials
C
Compose
Dart
Flutter
Git
Java
Kotlin
React Native
Ruby
XApk
Q&A
Quiz
Forum
Write For Us
Blog
Jobs
Log In
Home
Tutorials
C
Compose
Dart
Flutter
Git
Java
Kotlin
React Native
Ruby
XApk
Q&A
Blog
Jobs
Quiz
Forum
Log In
Attend MockTest
📋
15 Questions
⏱️
30 Minutes
📚
Multiple Choice
Progress
0
/ 15 Answered
Question 1 of 15
30:00
What service does Unity provide for monetization?
A
Unity Store
B
Unity Ads
C
Unity Pay
D
Unity Shop
← Previous
Next →
Question 2 of 15
30:00
What does IAP stand for?
A
Internal App Purchase
B
In-App Purchase
C
Integrated App Payment
D
Internet App Protocol
← Previous
Next →
Question 3 of 15
30:00
What package handles In-App Purchases in Unity?
A
Unity Purchases
B
Unity IAP
C
Purchase Manager
D
Store Kit
← Previous
Next →
Question 4 of 15
30:00
What is Unity Cloud Build?
A
Cloud storage
B
Automated build service
C
Multiplayer hosting
D
Asset hosting
← Previous
Next →
Question 5 of 15
30:00
What is localization in games?
A
Finding locations
B
Adapting game content for different languages/regions
C
GPS features
D
Map systems
← Previous
Next →
Question 6 of 15
30:00
What package does Unity provide for localization?
A
Unity Translate
B
Unity Localization
C
Language Pack
D
Multi-Language
← Previous
Next →
Question 7 of 15
30:00
How do you reset the Unity layout?
A
Restart Unity
B
Window > Layouts > Default
C
Edit > Reset
D
File > Reset Layout
← Previous
Next →
Question 8 of 15
30:00
What is the Package Manager used for?
A
Managing code
B
Installing and managing Unity packages
C
Managing scenes
D
Managing builds
← Previous
Next →
Question 9 of 15
30:00
What are Editor Scripts?
A
Runtime scripts
B
Scripts that extend Unity Editor functionality
C
Deprecated scripts
D
Mobile scripts
← Previous
Next →
Question 10 of 15
30:00
What attribute creates a custom inspector?
A
[CustomInspector]
B
[CustomEditor]
C
[Inspector]
D
[EditorGUI]
← Previous
Next →
Question 11 of 15
30:00
What are Gizmos?
A
Game objects
B
Visual debugging helpers in Scene view
C
UI elements
D
Particle effects
← Previous
Next →
Question 12 of 15
30:00
When should you use OnDrawGizmos?
A
In Update()
B
For drawing debug visualizations in editor
C
For rendering game objects
D
For UI drawing
← Previous
Next →
Question 13 of 15
30:00
Where do you configure graphics quality levels?
A
Project Settings
B
Edit > Project Settings > Quality
C
Build Settings
D
Preferences
← Previous
Next →
Question 14 of 15
30:00
What can you adjust in Quality Settings?
A
Only resolution
B
Shadows, textures, anti-aliasing, and more
C
Only frame rate
D
Only audio
← Previous
Next →
Question 15 of 15
30:00
What does Time.timeScale control?
A
Real-world time
B
Game speed (1=normal, 0=paused)
C
Frame rate
D
Physics time
← Previous
Submit Test
Question Palette
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Current Question
Answered
Not Answered
Subscribe For Daily Updates
Subscribe
Question Palette
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Current Question
Answered
Not Answered
Subscribe For Daily Updates
Subscribe
Submit Test?
Are you sure you want to submit the test? You have answered
0
out of 15 questions.
Cancel
Yes, Submit